Interactive Explosive Defense

Avatar Tony Brown | November 26, 2018

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Interactive Explosive Defines was a serious game that was developed in UDK, modeled in Maya, & textured in Quixel & Photoshop.

The IED project debuted at Itsec 2015 & was one of our first big projects & the development time from concept to final product was only a few months. That being said, mid development we had to chose if we wanted to sacrifice visuals or complex puzzles & interaction in order to meet the deadline.

 

 

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