TSA & FAA Scenario & Crowd Simulation Builder

The Real-time scenario builder is an interactive level & scenario designer. Designer for the FAA & other government agencies, this program was designed
3d Generalist, Game Designer, & Game Developer
The Real-time scenario builder is an interactive level & scenario designer. Designer for the FAA & other government agencies, this program was designed
Escape from Arkham was a live Batman inspired art show that was put on by me & several other extremely talented Mid-South
The Eden Square project was developed as a 3D architectural pre-visualization project. This project was developed mainly around the initial 2d architectural
David Valley of Shadows, was to be the first multi-ethnic, multi-cultural, tween targeted religious CG film. Project Details: David Vos – Environments
BlackJack Republic game is a mobile & webgl based game that was created to become a learning Unity & C# tutorial series.
Contrary to popular belief, the game development process doesn’t end when the game is complete & released. Often times, during the post-production
[ttg-chapters time=”00:05″ title=”Production Phase“] Production is the main & longest stage of game development, at which point the game is actually developed.
Origami ninja is a tapped based mobile fighter developed from the Unity Game Engine. Project Details:
Whether your looking to create a small indie game, a mobile game, or work with a big game studio, the basic sequence
[vc_row][vc_column][vc_column_text]www. [/vc_column_text][vc_column_text]Interactive Explosive Defines was a serious game that was developed in UDK, modeled in Maya, & textured in Quixel & Photoshop. The