- Models – Maya.
- Textures -Substance Painter.
- 2D Assets – Photoshop & illustrator.
- UI – created in Photoshop & illustrator.
- Game Engine – Unity 2019.
- Render Pipeline – Unity Legacy & Unity URP
- Scripting Language – C# & BOLT
From beginner to advanced, created for game developers, artist, & designers of all levels, “The Astro Galaxy Game Room” project & course is jam packed with over 17 hours of video content, over 90 3d & 2d prefabs, over 100 unique texture maps, over 150 sprite & UI elements, 20 LUT color look up tabs, & HDRI images & materials. Our comprehensive, easy to follow training was designed to help you quickly learn key skills & techniques for game development.
Designed to not only help you master lighting & using Unity’s various render pipelines, but also learn & master Bolt, Unity’s visual scripting engine.
In this course you’ll learn & create both 3d & 2d game mechanics, with intractable 3d scene elements, such as a functional tv with an almost endless amount of channels, a fully playable retro nintendo like game console, a top down space shooter, & much, much, more.